Monday, May 7, 2012
Seny, Rauxa i Innovació
"Hem de saber combinar l'exigència amb la intel·ligència; seny a l'hora de destruir i rauxa a la de hora de construir"
Miquel Roca
("We have to be able to combine self-demand with intelligence: apply sensibleness and level-headednesss when destroying, and foolish recklessness when building")
Catalans consider "seny" and "rauxa" as unique characteristics of their identity. Seny involves well-pondered perception of situations, level-headedness, awareness, integrity and right action. Rauxa involves foolish recklessness, outbursts, and impulse behavior.
In times of crisis or renovation, any community that is attempting to change itself and transition to a more desired state needs to question its fundamentals. No transformation happens without destruction, and something has to be left behind in order to create new beginnings.
Contrary to intuition and natural instincts, destruction does not need to be violent, and construction does not need to be serene. In times of massive change and ambiguous fates is when we need to behave more like rational thinkers and go against our visceral animal tendencies.
Be careful and thoughtful when leaving behind the things you want to get rid off, and once you have a clear idea where to go, put all your passion and efforts to get there as forcefully as possible.
Apply 'seny' when analyzing and reaching to conclusions. Apply 'rauxa' when executing at full throttle towards your vision.
Photo: Simen Johan
Subscribe to:
Post Comments (Atom)
Everybody needs a side project
We are interested in the role design thinking can play in helping people and organizations get smarter about a subject (by means of frameworks, tools, objects, spaces, etc..) and successfully put the learnings and knowledge into practice to deliver innovative and life-changing solutions that can positively impact the world.
This means bringing design's way of solving problems to areas within an organization that have been traditionally neglected by the design practitioners, and helping individuals within this organizations acquire the knowledge, the values and the mindset required to potentially apply design thinking (as problem solving) to any step of the value chain.
Search This Blog
Tags
'getting things done syndrome'
(1)
accelerated growth
(2)
Adaptation
(2)
advertising
(2)
agent of change
(1)
Apple
(4)
apprenticeship
(1)
art
(1)
Art Institute of Chicago
(1)
Banksy
(1)
Benchmarking
(1)
blueprint
(1)
boutade
(1)
brand strategy
(2)
branding
(2)
Buckminster Fuller
(1)
camouflage
(1)
Cars
(1)
CEO
(1)
Charles Eames
(2)
Chicago
(2)
Clayton Christensen
(1)
cognitive biases
(1)
cognitive diversity
(2)
collaboration
(2)
confidence
(1)
Consolidation
(1)
constructal law
(1)
cooking
(1)
corporate
(1)
Corporate Design Strategy
(12)
Creative work
(1)
Crisis
(1)
cross-company innovation
(1)
crowdsourcing
(1)
culture
(2)
Curiosity
(3)
Customization
(3)
d.school
(1)
decadence
(1)
Decision Making
(1)
degrowth
(1)
deliberate practice
(1)
delight
(1)
design comedy
(1)
design education
(1)
design efficiency
(1)
design frameworks
(1)
design history
(1)
design humor
(2)
design machine
(2)
Design Management
(7)
design memes
(2)
Design Methods
(2)
design poster
(1)
design process
(1)
Design Science Revolution
(1)
Design Strategy
(5)
Design Thinking
(12)
dimensions
(1)
DIY
(1)
do a lot of work
(1)
Doblin
(1)
doing
(1)
domestic brands
(1)
economics
(3)
Emerson
(1)
emotion
(2)
Enzo Mari
(1)
execution
(1)
experience design
(1)
experts
(1)
fashion
(1)
fast thinking
(1)
flexible supply chain
(1)
flow
(1)
Football
(3)
Form
(1)
Function
(1)
funding
(1)
G.I. Bill of Rights
(1)
generalists
(4)
genius
(1)
Globalization
(2)
GNE
(1)
Google
(3)
Grammar
(1)
great thinking
(1)
group decision-making
(1)
growth
(2)
heart of darkness
(1)
human factors
(1)
humanism
(1)
humanistic experiences
(2)
IDEO
(1)
IDology
(2)
IIT
(3)
IIT ID
(7)
Imagination
(1)
Imaginatory
(2)
improv everywhere
(1)
India
(1)
innovation
(13)
innovation education
(1)
innovation performance metrics
(1)
Integrative Thinking
(2)
intellectual chaperonage
(2)
Internet
(1)
iPod
(1)
Ira Glass
(1)
Jay Doblin
(5)
Jordan
(1)
knowing-doing gap
(1)
knowledge experiences
(2)
knowledge obsolescence
(1)
knowledge services
(3)
knowledge-based experiences
(1)
knowledge-service organizations
(3)
language
(1)
larry keeley
(1)
lazy innovation
(1)
Leadership
(2)
learning
(2)
learning clubs
(1)
Lewis Mumford
(1)
liberal
(1)
Lifelong learning
(4)
liquid democracy
(1)
liquid modernity
(1)
liquid process
(1)
make stuff
(1)
makers
(2)
making
(1)
marketing
(3)
meaningful work
(1)
memorable experiences
(2)
Memory-making
(1)
metrics
(1)
Mies van der Rohe
(1)
military
(1)
minds
(1)
minimum viable product
(1)
mobile phones
(1)
Models
(1)
Moholy Nagy
(2)
music
(4)
MVP
(1)
need finding
(1)
networks
(1)
New Bauhaus
(3)
Nike
(5)
Nokia
(1)
observatory
(27)
Operatory
(10)
organic growth
(1)
organization design
(3)
Originality
(1)
parenting
(1)
participatory democracy
(1)
personal performance metrics
(1)
peter drucker
(1)
planned obsolescence
(1)
plans
(1)
poets
(1)
politics
(1)
Positioning
(1)
Primitive
(1)
problem solvers
(1)
problem solving
(1)
product focus
(1)
product management
(3)
product platforms
(1)
product success
(1)
Proportionality
(1)
Puma
(1)
quotes
(15)
rauxa
(1)
recruiting
(1)
recycle
(1)
reflection
(2)
reflectory
(1)
renaissance team
(2)
resources
(1)
reuse
(1)
rhetoric
(1)
S.R. Crown Hall
(1)
Sara Blakely
(1)
Scarcities
(1)
Sedia 1 chair
(1)
seny
(1)
Serge Ivan Chermayeff
(1)
Serge Latouche
(1)
service design
(1)
Servicizing
(2)
shopdropping
(1)
shopfloor
(1)
shoplifting
(1)
Simplicity
(2)
slow thinking
(1)
Smart-talk trap
(1)
social objects
(1)
Sony
(1)
specialists
(1)
speciality
(1)
sport endorsements
(1)
SSS
(7)
Stanford
(1)
Steve jobs
(2)
Steven Heller
(1)
Strategic Business Design
(1)
strategic vision
(1)
Supply Chain
(1)
sustainability
(2)
systems design
(1)
T-shaped people
(3)
T.S. Elliot
(1)
talent
(1)
Team building
(2)
Teamwork
(4)
Thomas Alva Edison
(1)
Tim Cook
(1)
Transcendentalism
(1)
Umbro
(3)
Urban Art
(1)
user-centered design
(1)
value probe
(1)
Value Probing
(1)
value test
(1)
versatility
(3)
Vijay Kumar
(1)
voluntary simplicity
(1)
war
(1)
worldhood
(1)
No comments:
Post a Comment